The body and wheels are not my work. Everything else is my work.
17k in poly all together. Surprising given the amount of spikes. I had to weld the hood together as the study game model had the engine of the buggy in the front rather then it's actual placement in the rear. I had to make the glass for the front and sides myself and mount them properly in the case of the side windows. Next came the roof hatch which wasn't too hard with refs of the base vehicle this car was built from in real life. Lastly came the buzz saw and it's mechanical parts. That's where this build went a little pear shaped but I managed to figure out the mechanics enough to make a fairly accurate build of this wild buggy. Pitty it was destoryed after filming.
The saw blade it'self was one of the harder parts to build out especially gameready with some wear and tear to it. But after a lot of coffee and some not so nice words I managed to figure it out and then reworked it slightly to be perfectly round.